The artist’s creative process starts with quick sketches on paper or a tablet. Then he applies textures in Substance 3D Painter, sculpts in ZBrush with Scluptris Pro and DynaMesh, and continues using the ZRemesher and Subdivision toolsets to create high-resolution models.

Zhelong Xu shared that the features of ZBrush, such as its customizable interface and intuitive brush system, make it the best tool for his creative work. As for an iPad version of ZBrush, he finds it very functional and efficient. It features almost all the functions of the desktop version, including DynaMesh, ZRemesher, all brush attributes, FiberMesh, and Shadowbox, along with the Dynamics menu. The artist also notes that the iPad version of ZBrush is very convenient for use while commuting or traveling.



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